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Character and environment look dev and lighting · 2022

G-SHOCK 40th Anniversary Film

One sentence about the project: what it was and what the shot needed to show.

My role
Texturing · Look dev · Lighting
Client
CASIO
Studio
LOGAN
Tools
Maya · Redshift · Arnold · Mari · Nuke

Sequence 01

Texturing · Look dev · Lighting
Maya · Arnold

Look dev for the hero and the environment. Rendered with a sand simulation from the Houdini artist.

Sequence 01
Sequence 01

Sequence 02

Texturing · Look dev · Lighting
Maya · Arnold

Fireball simulation from the Houdini artist, rendered in Arnold.

Sequence 02
Sequence 02

Dirt Texture Painting

Texturing
Maya · Mari

Dirt and grime painted across the suit, building up in the seams, joints and boots.

Wet Material Test

Look dev
Maya · Arnold

Look dev experiment for a wet material on the armored suit.

Wet Material Test
Wet Material Test